This is Drummer, a drum-computer application for the STM32 Primer2.
It was programmed for the Contest 2009
Author: Klaus Rotter, email@example.com
After startup, you'll see the drum grid and below the timeline/position of the song.
The actual bar is highlighted in green, the end bar ist indicated in red.
To save memory, the samples use 22,05 kHz/16 bit
Use a stylus to enter beats on the drum grid.
Joystick: (during playing)
left - jump to first bar
right - not used
up - speed increase
down - speed decrease
Joystick: (playing stopped)
left - bar left
right - bar right
up - increase bar number on timeline/position
down - decrease bar numer on timeline/position